100m doodle race
A straight 100m sprint — pure speed, no obstacles.

Draw a horse (or any wonderfully odd creature), give it a public name and line up against three rivals. The track is a flat 100 metres: no steps, no bars, nothing between you and the finish line except your own rhythm.
How to play
- Draw your athlete on the canvas — one finger draws, two fingers zoom and pan.
- Pick “100m doodle race” and press “That’s a horse” to start.
- When the countdown hits Go, cheer your horse forward as fast and steadily as you can.
- Your finishing time goes on the all-time leaderboard if it beats your previous best.
Controls
- Space / “Giddy up!” button — Cheer — each press accelerates your horse
- Steady tapping — Keeping a rhythm beats mashing; holding the key does NOT repeat cheers
- Pause button — Take a breather mid-race
Features
- Your drawing literally is the athlete — it runs on whatever legs you gave it.
- Race 3 computer rivals, or switch to historical ghosts: recorded runs from real players.
- One best time per player stays on the TOP 100 board; challenge any ghost to a rematch.
- Result card can be saved or shared as an image.
Draw your racer and play · All events · About
Made by luke by codex.